Ok, as allready said, when unzipping the original instrument, apart from two
files ("String_Samplenet_C3.wav and String_Samplenet_String.wav") all the
others showed up as "xyz.wav.bin" - regardless whether I used WinZip or
Stuffit Expander. Now, after following this thread, I just dragged the .bin
files onto Stuffit again and indeed, it not only changed the file extensions
but also the sizes, so something else must've been happened... which I can
confirm because now the instrument in sounding just fine when I load it into
the EXS.
So, PC users: Only renaming the fileending doesn't seem to do the job (as
said, even the filesizes changed after converting those .bin files again).
Ah well, I guess that's just another thing happening when dealing with all
the various file extension things/alterations when dealing with Mac-PC
conversions.
I would really like to know how such things could be avoided as it was the
cause of several troubles for me during the last years.
Apparently transferring PC files to Macs is no problem because a) PC files
use file extensions anyways (which IMO is good) and Macs are capable of
reading almost all PC filetypes too (which is good too, of course).
Problems allways happened to me the other way round.
There seems to be quite some confusion with file endings, and not even
companies such as Emagic seem to know how to deal properly with them. Best
example: The EXS factory CD(s). On those you'll find some samples without
any fileendings. The EXS will just find (and use) them fine, but they are
useless in any other context as there's no way to get any file information
from them under Windows, so you can't just rename them.
And of course there's also some problems with file formats themselves. Quite
some Mac users (not only PT dudes) seem to prefer SD2 as their audio
format - which I can somewhat understand as it contains useful information
such as timestamping. There's no equivalent on PCs so you have to convert
these files, and finding out what they are is a major pain in the ass as you
have to enter the correct file properties (bit rate, bit depth, mono/stereo,
etc) into some boxes when importing them into file converter tools such as
Awave or SoundForge. Once you're done and the result is wrong you need to
start all the thing again. And even if you try like all possible variations
there's still a good chance that things won't work anyways.
Would be nice if some of the folks being more experienced with such file
conversions could post like a guideline containing the most basic
information such as:
- What file format should Mac users post (convert to) to make sure a PC will
read them instantly. Especially important when dealing with SD2 files. These
defenitely give headaches on PCs.
- Vice Versa. For example, I allready know that Mac users can actually
decompress files compressed with WinRar, using the latest Stuffit. Is that
true for all of you Mac folks? WinRar does an amazingly great job in
lossless wavefile compression (50% ar not unusual), so it would be my
preffered tool of choice.
- Which file extensions should a Mac user enable to have files readable
instantly on PC (readable and recognized that is).
- Which file extensions should a PC user avoid (I don't know any important
ones so far as Macs seem to be quite flexible).
- Which CD formats are 100% cross platform? I have a tool called TransMac,
but I don't like using it. In the past I had numerous problems transferring
files from a Mac studio to my home and I'd really like to have some
guideline about what to use/avoid. Long filenames (up to 32 characterss that
is) don't seem to be a problem per se - but I had problems with those
anyways, even if I didn't exceed 32 characters. Truncated audiofilenames
certainly are the worst thing ever to deal with, once you're having a song
with hundreds of audiofiles.
I once needed almost one complete day to convert a production (only ONE
song!) being done on a Mac to PC. First I had to readout the CD with
TransMac (which was no biggie, but still could've been easier), then I had
to find out which options to check in SoundForge to convert those SD2 things
(and I even don't have SF, so I had to do it on a friends PC) which was
taking up some hours again. And after all that the files where either
truncated or *something* else had been changed in their filenames after that
conversion, so the LSO in question wasn't able to find them and I had to
point Logic manually to each file - which again wasn't working flawlessly as
for whatever reason files such as "Audio01.wav" have been existing in
multiple variations such as "Audio01~01.wav" and "Audio01~02.wav" (don't
remember the exact syntax), so I had to go through quite some trial and
error ("Oh, that's not the bass" => quit song, reload...), was a major pain,
I was almost about to quit that project.
Would be really nice if someone had like a comprehensive list for such
things. A website of course would be fine too.
Oh, almost forgot that: Thanks Jer for the string patch! Seems usable so far
(now that it's working).
Cheers,
Sascha